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Entries for October, 2010

The difference between Japanese and Western iPhone development

From creation to release to product updates, American and Japanese companies have shown stark differences in iPhone game development methodology. Dave Rudden outlines the differences between the two territories and determine which country better handles the development process for the burgeoning platform.

I’ve been playing a lot of Game Dev Story lately which fittingly has brought [...]

Comments (195)

Tell us how you really feel: Your Halloween costumes

We’ve given you some suggestions on Halloween costumes with our handy guide earlier this month. Now it’s time for you to tell us which one (if any) you went with.
You can read our Halloween costume guide here. Now for the tweet that started the ball rolling…

Ever dressed as a game character for Halloween? Any character [...]

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Capcom confirms Inafune’s departure

Following a blog post and some digging by games blog Kotaku, the world learned today that Mega Man creator Keiji Inafune left developer/publisher Capcom. Must be “quit week” for the industry or something.
Inafune made a blog post announcing his departure last night. The gist of it is, he was unhappy in his role as Head [...]

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GamePro Culture Club: Dead Space and dead bodies

The last of our Halloween-themed podcast series closes out with Dead Space series Art Director Ian Milham walking us through the elements of horror. What can we expect from the upcoming Dead Space 2? Listen in.

Host: AJ Glasser
Music: Dead Space “Twinkle Twinkle Little Star” Trailer
Special Guest: Ian Milham, Dead Space series Art Director
Discussion Group: AJ [...]

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GamePro Weekend Giveaway: Fable III and Fallout: New Vegas

This weekend, we’re giving out the deepest games of the year in their most deluxe packages. We’ve got Collectors Editons of both Fallout: New Vegas and Fable III to give away, with the latter coming in a cool limited edition canvas bag filled with swag. Which one will you try for?

Reflection of iPhone not included.

For [...]

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The 4th String Podcast’s 9th Weekly Thrillride

On the latest episode of the world’s biggest and best sports video game podcast, the 4th String team talks about EA Sports MMA, the World Series, and NBA Jam on HD consoles.

In the ninth episode of the 4th String’s Weekly thrillride, the team that powered The Sports Game Guy’s Sports Anomaly podcast talk about the [...]

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PlayStation 3 drives its Sony division to modest yearly growth while PS2 and PSP sales drop

Sony has just reported its financial results for the first half of the year. Driven by lower hardware expenditures and increased sales, the PS3 saw slight growth in hardware and larger increases in software over the same two quarters of 2009. Unfortunately, the PSP and PS2 didn’t follow suit.
The ‘Networked Products & Services’ division [...]

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CEO Ben Feder exits Take-Two Interactive

Long-time Take-Two Interactive Software Chief Executive Officer Ben Feder leaves the company in January. Feder remains a partner in ZelnickMedia.

Take-Two Executive Chairman Strauss Zelnick takes over as CEO in the interim. Karl Slatoff, an Executive Vice President of Take-Two since 2008, takes on the newly created role of Chief Operating Officer of the company, [...]

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Minecraft hits six figure sales milestone

Independent game developer Mojang AB announces that its popular game sold 500,000 units. The game, developed chiefly by Mojang founder Markus Persson, is a sandbox building game that allows users to build objects using textured cubes in a 3-D world.
Minecraft’s gameplay pays homage to games such as Dwarf Fortress, RollerCoaster Tycoon, and Dungeon Keeper. Despite [...]

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Daily (Stale) Bread: The news we didn’t post on October 28th, 2010

With financial reports and the return of Super Mario All-Stars dominating yesterday’s news cycle, a few other important stories fell to the wayside. We’ve scoured said wayside to discover and bring back the links for this morning’s daily stale bread.
10/28–It can’t be the holiday season without a new Mario game…

Pac-Man Championship Edition DX Still Looks [...]

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